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Worms in realtime - a Multiplayer Liero clone


What is Creepage?
Creepage is a Liero clone. Liero is a very succesful Worms type game (DOS), but realtime fast-action instead of round-based. Our goal is to do a Liero style game that looks much better, supporting high resolutions, platform independence, networking and scripting.

The Creepage engine
We use the SDL toolkit in combination with OpenGL. Creepage is 2D, but OpenGL is used for fast sprites and effects. The engine is written in C++ and we try to keep the source clean and well commented.
Later, a scripting system will find its way into the engine, so that all game elements can be modified/extended without recompiling the source.

The license model
As soon as the first code freeze is done, I will open the source to public domain under the GPL.

SourceForge.net
 
OpenGL
 
libSDL 
Linux





(c) 2003 by Scorcher